Joined: Aug. 2004
||Posted: Nov. 12 2008, 12:32
|Quote (olracUK @ Nov. 10 2008, 01:59)|
|OK - after some brief research here's my opinions of the Bird Cavern.|
in many games when you arrive in a certain area what you see is determined by the actions/path you took to get there. So although you see the same basic area, it can be subtly different. This is usually called "instancing". Just as easy to think of it as parallel worlds.
I've 4 ways to eneter the cavern, and what you see is generally the same, but a lttle different each time.
Get 4 medals and enter the pedestal in the shield room. Enter the tubes to collect lots of bells. Music on, access to the secret exit available (find strange graphics in green space). Once all bells found enter bird cavern. Key available, music on, no carpets to see. After Birds released, medal to be found. Can't return to bell caves.
Via Pink/Green tube (spring colours)
From start, go through the tube coloured pink/green in the central hall. Past the green things and arrive in the Bird Cavern at the ship. Pretty much same as arriving via Bell game.
From start, follow the bell. Enter via shield straight to Bird cave. Carpets to be seen, but no music and can't release birds. Can return to bell cave, but no fog and no bells.
From castle area, 4th portal from left
Enter the castle area via the hat in central area, large portal in Bird cave or the tube.
Andy, why not put this into the thread for 'exploring worlds' in the guide? I mean this thread:here.
I've listed 'Bird Cavern' next in the sequence, after Terrain, so if you just edit your post a bit and add it to the end of that thread, it provides a useful start. We can always tidy things up later, once we get all the information in.